Boingz was announced today!
In my experience a game is not usually this far into development before it receives some sort of announcement. Once that happens, I may not be able to go into any detail about the project, but I can at least say, "I'm working on X," when someone asks about work. Not so with Boingz, a game I've wanted to talk about so bad for the past several months.
Boingz is a physics driven, puzzle/platform game coming out "soon." A physics based game is something new for me, and something I've been wanting to do for a long time. The programmers on the project have done a great job making sure things in the game work and feel right. I am very excited to see how people react to it.
